What is the metaverse? Definitions, technologies and the community of inquiry
| Published | 4 November 2022 |
| Journal | Australasian Journal of Educational Technology Volume 38, Issue 4, Pages 190-205 |
| Country | Hong Kong, Asia |
ABSTRACT
The term metaverse appeared for the first time in a novel published in 1992. Since the early 2000s, researchers have started to use this term to refer to digital technologies for learners to interact with other users with avatars. The term came to prominence in around 2020 due to the rebranding of Facebook. However, there was no consensus on what kind of technologies should belong to the metaverse and how to conceptualise the term. As such, this paper presents an exploratory review for conceptualising the metaverse based on 19 articles from the Web of Science database. This review focuses on the metaverse trend, how researchers in the past and present conceptualizing the term, and key technologies identified in the metaverse world. The findings identify the major types of technologies used in the metaverse studies and offers a sound theoretical foundation in terms of cognitive, social and teacher presence to understand what future potential of these technologies could bring to online learning. Five major types of technologies are identified which could map to four key elements of the metaverse (i.e., immersion, advanced computing, socialisation, decentralisation). At the end, a model is proposed to connect the key elements of the metaverse and its three presences in the community of inquiry that enhance students’ learning outcomes in the metaverse learning environment.Implications for practice or policy:
- Educators and researchers could rethink what types of technologies belong to the metaverse and how it has the potential to influence the education sector.
- Instructional designers could create meaningful learning experiences through the four key elements of the metaverse – immersion, advanced computing, socialisation and decentralisation.
- Policy-makers and educators could refer to the model of metaverse learning environment to guide their future policy and practices.
| Keywords | metaverse · avatar · exploratory review · community of inquiry · virtual reality |
| CoI focus | Full model |
| Study design | Conceptual |
| Contribution | Conceptual |
| Study aim | "to connect the key elements of the metaverse and its three presences in the community of inquiry that enhance students’ learning outcomes in the metaverse learning environment." |
| Finding | "The CoI framework provides guidelines to design metaverse-based learning environments by presenting learning supports, processes and outcomes. Students could engage actively in online learning environments to deepen their understanding in the form of social and cognitive presence. Teacher presence enables authentic space creation with life-like objects for students to learn and interact with others just likereal classrooms." |
| Language | English |
| Refereed | Yes |
| Rights | CC BY-NC-ND |
| DOI | 10.14742/ajet.7945 |
| Export | BibTex · EndNote · Tagged XML · Google Scholar |
AVAILABLE FILES
Viewed by 0 distinct readers
COMMUNITY NOTES
The evaluations below represent the judgements of our readers and do not necessarily reflect the opinions of the CoI editors.
POST A COMMENT
SIMILAR RECORDS
Applying Online Instructor Presence Amidst Changing Times
Rosser-Majors, Michelle L.; Rebecor, Sandra; McMahon, Christine; Anderson, Stephanie L.
Online learning can be challenging for both the students and instructors. Students can feel isolated or intimidated by the asynchronous environment, and instructors may find it difficult to connect with students as well ...
Match: full model; avatar; community of inquiry
Role Adjustment for Learners in an Online Community of Inquiry: Identifying the Challenges of Incoming Online Learners
Cleveland-Innes, Martha; Garrison, D. Randy; Kinsel, Ellen
This study outlines the process of adjustment learners experience when first participating in an online environment. Findings from a pilot study of adjustment to online learning environments validate differences found ...
Match: full model
Exploring digital technologies in higher educational settings: Enabling a community of inquiry
Sundgren, Marcus
Designing an educational experience that fosters higher-order thinking and learning is a significant challenge in a campus setting, and more so in an online setting. The constantly changing nature of educational ...
Match: technologies; community of inquiry
20 Years of the Community of Inquiry Framework
Castellanos-Reyes, Daniela
The Community of Inquiry framework is a collaborative-constructivist process model that describes the essential elements of a successful online higher education learning experience. This history column entry briefly ...
Match: full model; community of inquiry
Presence and learning in a community of inquiry
Maddrell, Jennifer A.; Morrison, Gary R.; Watson, Ginger S.
The community of inquiry (CoI) framework suggests social presence, teaching presence, and cognitive presence are essential elements to foster successful educational experiences in computer-mediated distance learning ...
Match: full model; community of inquiry
The community of inquiry instrument: Validation and results in online health care disciplines
Carlon, S; Bennett-Woods, D; Berg, B; Claywell, L; et al.
This descriptive study using survey design sought to establish the efficacy of the Community of Inquiry instrument utilized in a study published by Shea and Bidjerano in Shea and Bidjerano, 2009a, Shea and Bidjerano, ...
Match: full model; community of inquiry
Understanding The Use and Impact of Social Media Features on The Educational Experiences of Higher-Education Students in Blended and Distance-Learning Environments
Scialdone, Michael John
Students are increasingly expecting social media to be a component of their educational experiences both outside and inside of the classroom. The phenomenon of interest in this dissertation is understanding how the ...
Match: full model; community of inquiry
A bibliometric analysis of Community of Inquiry in online learning contexts over twenty-five years
Yu, Zhonggen; Li, Ming
Since the outbreak of COVID-19, online learning has gained popularity among educators and learners, where Community of Inquiry (CoI) has caught researchers’ attention. To bibliometrically analyze the framework of CoI ...
Match: full model; community of inquiry
Continuing to teach in a time of crisis: The Chinese rural educational system's response and student satisfaction and social and cognitive presence
Wang, Jing; Yang, Yuqin; Li, Hongli; van Aalst, Jan
This research consisted of two studies to investigate how the Chinese rural educational system supported students' online learning and to determine the factors that influenced students' online learning quality ...
Match: full model; community of inquiry
The effect of self-regulated learning on college students' perceptions of community of inquiry and affective outcomes in online learning
Cho, Moon-Heum; Kim, Yanghee; Choi, DongHo
The purpose of this study was to examine the effects of students' self-regulated learning (SRL) levels on their perceptions of community of inquiry (CoI) and their affective outcomes (task-specific attitudes and ...
Match: full model; community of inquiry







