What is the metaverse? Definitions, technologies and the community of inquiry
| Published | 4 November 2022 |
| Journal | Australasian Journal of Educational Technology Volume 38, Issue 4, Pages 190-205 |
| Country | Hong Kong, Asia |
ABSTRACT
The term metaverse appeared for the first time in a novel published in 1992. Since the early 2000s, researchers have started to use this term to refer to digital technologies for learners to interact with other users with avatars. The term came to prominence in around 2020 due to the rebranding of Facebook. However, there was no consensus on what kind of technologies should belong to the metaverse and how to conceptualise the term. As such, this paper presents an exploratory review for conceptualising the metaverse based on 19 articles from the Web of Science database. This review focuses on the metaverse trend, how researchers in the past and present conceptualizing the term, and key technologies identified in the metaverse world. The findings identify the major types of technologies used in the metaverse studies and offers a sound theoretical foundation in terms of cognitive, social and teacher presence to understand what future potential of these technologies could bring to online learning. Five major types of technologies are identified which could map to four key elements of the metaverse (i.e., immersion, advanced computing, socialisation, decentralisation). At the end, a model is proposed to connect the key elements of the metaverse and its three presences in the community of inquiry that enhance students’ learning outcomes in the metaverse learning environment.Implications for practice or policy:
- Educators and researchers could rethink what types of technologies belong to the metaverse and how it has the potential to influence the education sector.
- Instructional designers could create meaningful learning experiences through the four key elements of the metaverse – immersion, advanced computing, socialisation and decentralisation.
- Policy-makers and educators could refer to the model of metaverse learning environment to guide their future policy and practices.
| Keywords | metaverse · avatar · exploratory review · community of inquiry · virtual reality |
| CoI focus | Full model |
| Study design | Conceptual |
| Contribution | Conceptual |
| Study aim | "to connect the key elements of the metaverse and its three presences in the community of inquiry that enhance students’ learning outcomes in the metaverse learning environment." |
| Finding | "The CoI framework provides guidelines to design metaverse-based learning environments by presenting learning supports, processes and outcomes. Students could engage actively in online learning environments to deepen their understanding in the form of social and cognitive presence. Teacher presence enables authentic space creation with life-like objects for students to learn and interact with others just likereal classrooms." |
| Language | English |
| Refereed | Yes |
| Rights | CC BY-NC-ND |
| DOI | 10.14742/ajet.7945 |
| Export | BibTex · EndNote · Tagged XML · Google Scholar |
AVAILABLE FILES
Viewed by 0 distinct readers
COMMUNITY NOTES
The evaluations below represent the judgements of our readers and do not necessarily reflect the opinions of the CoI editors.
POST A COMMENT
SIMILAR RECORDS
Applying Online Instructor Presence Amidst Changing Times
Rosser-Majors, Michelle L.; Rebecor, Sandra; McMahon, Christine; Anderson, Stephanie L.
Online learning can be challenging for both the students and instructors. Students can feel isolated or intimidated by the asynchronous environment, and instructors may find it difficult to connect with students as well ...
Match: full model; avatar; community of inquiry
Role Adjustment for Learners in an Online Community of Inquiry: Identifying the Challenges of Incoming Online Learners
Cleveland-Innes, Martha; Garrison, D. Randy; Kinsel, Ellen
This study outlines the process of adjustment learners experience when first participating in an online environment. Findings from a pilot study of adjustment to online learning environments validate differences found ...
Match: full model
Exploring digital technologies in higher educational settings: Enabling a community of inquiry
Sundgren, Marcus
Designing an educational experience that fosters higher-order thinking and learning is a significant challenge in a campus setting, and more so in an online setting. The constantly changing nature of educational ...
Match: technologies; community of inquiry
Thinking Collaboratively
Garrison, D. Randy
Thinking Collaboratively is a theoretical and practical guide to thinking and learning in deep and meaningful ways within purposeful communities of inquiry. Critical thinking has long been recognized as an important ...
Match: full model; community of inquiry
Online question and answer sessions: How students support their own and other students' processes of inquiry in a text-based learning environment
Jansson, Malin; Hrastinski, Stefan; Stenbom, Stefan; Enoksson, Fredrik
Online tutoring has been found to have a positive impact on student learning in STEM education. The aim of this study was to explore how and to what extent students supported their own and other students' processes of ...
Match: full model; community of inquiry
Designing a Community of Inquiry in Online Courses
Flock, Holly
This article describes a practical approach for implementing instructional strategies in order to build a Community of Inquiry (CoI) into an online course. Online community building has positive effects on the quality ...
Match: full model; community of inquiry
Student-Student Online Coaching as a Relationship of Inquiry: An Exploratory Study from the Coach Perspective
Stenbom, Stefan; Hrastinski, Stefan; Cleveland-Innes, Martha
There are comparatively few studies on one-to-one tutoring in online settings, even though it has been found to be an effective model. This paper explores student-student online coaching from the coach perspective. The ...
Match: full model; community of inquiry
Unpacking the impact mechanism of generative AI-based learning analytics technology on student learning engagement: the mediating role of community of inquiry and the moderating role of digital literacy
Dong, Hao; Chen, Ximeng; Shen, Jianglong
This study investigates how generative AI-based learning analytics technology (GLAT) influences university students’ learning engagement through the mediating role of the Community of Inquiry (CoI), and how digital ...
Match: full model; community of inquiry
Revisiting methodological issues in transcript analysis: Negotiated coding and reliability
Garrison, D. R.; Cleveland-Innes, M.; Koole, Marguerite; Kappelman, James
Transcript analysis is an important methodology to study asynchronous online educational discourse. The purpose of this study is to revisit reliability and validity issues associated with transcript analysis. The goal ...
Match: full model; community of inquiry
A Constructivist Approach to Online Learning: The Community of Inquiry Framework
Swan, Karen; Garrison, Randy; Richardson, Jennifer
This chapter presents a theoretical model of online learning, the Community of Inquiry (CoI) framework, which is grounded in John Dewey‟s progressive understanding of education. The CoI framework is a process model of ...
Match: full model; community of inquiry







